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1. How do you guys feel about Level VI skills? - in EVE General Discussion [original thread]
What exactly would they add that would not be better served by new or existing skills?
- by Jon D'Agrvainio - at 2014.04.13 18:44:00
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2. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
Edited by: Jon D''Agrvainio on 24/06/2011 22:04:34 Edited by: Jon D''Agrvainio on 24/06/2011 22:03:50 I just wanted to thank the people responsible for writing what was easily the funniest EVE Online Dev Blog I have ever read. For a little...
- by Jon D'Agrvainio - at 2011.06.24 21:41:00
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3. Tippia the voice of reason. - in EVE General Discussion [original thread]
Very well written Tippia, you've articulated the finer points of the issue better than I ever could. A +1 for you.
- by Jon D'Agrvainio - at 2011.06.24 21:00:00
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4. CCP becoming mockery of gaming media world - MOAR articles - in EVE General Discussion [original thread]
Pretty disappointing overall.
- by Jon D'Agrvainio - at 2011.06.23 19:00:00
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5. CCP becoming mockery of gaming media world - MOAR articles - in EVE General Discussion [original thread]
Nice compilation of articles. Glad CCP is getting the press coverage it has worked so hard to seek out.
- by Jon D'Agrvainio - at 2011.06.23 06:44:00
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6. Mass Testing Attendance Down. Why? - in EVE General Discussion [original thread]
I imagine that if they actually made Singularity easy to access (that is, provided a downloader that actually installed the Singularity client) instead of requiring the user to dig up exactly which of many different versions of patches are needed ...
- by Jon D'Agrvainio - at 2010.09.02 20:33:00
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7. Hulkageddon III: collecting prizes! - in Crime and Punishment [original thread]
A question I can't seem to find the answer to, will regional prizes be handed out on the basis of Corp Team/Alliance, or individual? Thanks in advance. Otherwise, looking forward to the event!
- by Jon D'Agrvainio - at 2010.07.02 07:55:00
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8. Gank ops - warp while cloaked? - in Ships and Modules [original thread]
The significant difference between Covert Ops cloaks and all other cloaks is that Cov Ops cloaks remain active while in warp. Black Ops ships are generally considered the most worthless in the game, much more so than Assault Ships (often called ...
- by Jon D'Agrvainio - at 2010.06.07 11:05:00
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9. PvP dedicated charicter help please - in Skill Discussions [original thread]
The general consensus is that Railguns are decidedly "meh." They're certainly not as bad off as Rockets, and they can be functional if you've trained them up, but given that you're starting a new character, it would probably be best to avoid them ...
- by Jon D'Agrvainio - at 2010.06.07 00:31:00
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10. Garde's for lv4? - in Missions & Complexes [original thread]
With two Omnidirectional Tracking Links and Drone Sharpshooting 5, Garde IIs have an optimal of 48k. Depending on what you're fighting, you may regularly fight NPCs that orbit as far away as 50k. With the highest baseline damage and the best base...
- by Jon D'Agrvainio - at 2010.06.04 02:35:00
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11. Procurement - in Skill Discussions [original thread]
I think you've confused "buying" with "placing a buy order." When you "buy" something, you make an instant transaction, fulfilling someone else's sell order and receiving the item purchased at the moment of purchased. This is probably the bulk of...
- by Jon D'Agrvainio - at 2010.06.03 11:26:00
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12. 10/10 Complex Questions - in Missions & Complexes [original thread]
Recently, I got an escalation into a Centus Assembly T.P. Co. Complex. Had a couple of quick questions: 1. Given that speed is not an issue, is three people too few to clear the Complex? Will we have an enormously difficult time with that few of ...
- by Jon D'Agrvainio - at 2010.06.03 07:44:00
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13. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Functional rockets. Do want.
- by Jon D'Agrvainio - at 2010.06.01 21:04:00
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14. Fixing to try level 4's, couple of questions if anyone has time... - in Ships and Modules [original thread]
If you're going to use two Omnidirectional Tracking Links, there is no reason not to use Garde IIs; with two Omnis and Drone Sharpshooting 5, they have an optimal of 48k, and there farthest battleships you frequently encounter will orbit is 50k. W...
- by Jon D'Agrvainio - at 2010.05.31 06:59:00
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15. """FUEL"""" for cloaks - in Ships and Modules [original thread]
Originally by: BC Tank its a ghey tactic It's true, I've actually watched the tactical concept of AFK Cloaking participate in sexual interaction with other tactical concepts of the same gender. Seriously, though, this is a terrible id...
- by Jon D'Agrvainio - at 2010.05.26 01:16:00
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16. RattleSnake lvl 4's - in Missions & Complexes [original thread]
You can build a Rattlesnake that can tank 4.7k DPS passive. Running an active tank, cap stable or not, seems like a waste of potential in my opinion. I'd do something like this for level 4s: [Rattlesnake, AFK PVE] Shield Power Relay II Shield Pow...
- by Jon D'Agrvainio - at 2010.05.10 21:02:00
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17. What is the point of learning skills but to put off new players? - in Skill Discussions [original thread]
Mr. Error404, what you just wrote was one of the most insanely idiotic things I have ever read. At no point in your rambling, incoherent topic post were you even close to anything that could be considered a rational thought. Everyone in this threa...
- by Jon D'Agrvainio - at 2008.06.06 05:06:00
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18. Lost my Raven, idea for a new set-up? - in Ships and Modules [original thread]
Edited by: Jon D''Agrvainio on 27/02/2008 06:36:21 First of all, perma-running a shield tank with an XL Booster is a bad idea because, as evidenced by your setup, you have to devote too much of your ships resources (more slot-wise than anythin...
- by Jon D'Agrvainio - at 2008.02.27 06:35:00
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19. FPS Falloff - in Windows [original thread]
At the end of October last year, my computer started behaving rather strangely; more to the point, I would open games that would run fine for, say, five minutes, before suddenly, without warning, and for no apparent reason, said games would simply...
- by Jon D'Agrvainio - at 2008.02.15 01:03:00
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20. FPS Falloff - in Windows [original thread]
At the end of October last year, my computer started behaving rather strangely; more to the point, I would open games that would run fine for, say, five minutes, before suddenly, without warning, and for no apparent reason, said games would simply...
- by Jon D'Agrvainio - at 2008.02.15 01:03:00
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